Whats the Best House to Have in Scorched Earth

Hey all,

With Scorched World released, there are a lot of technical questions nearly the diverse features of the new content on PC and Xbox. Then without further ado, I'll be using this space as an info/note scratchpad for info about how Scorched World works, for ability-users and generally curious Survivors. This thread volition be updated constantly throughout the coming days, until it contains all the pertinent information. We'll leave game/content pattern questions for discussion elsewhere -- gotta keep this manageable;)

  • How Cross-ARK Data Transfer works:
  1. For Officials, you lot can 'upload' Survivors from TheIsland or TheCenter via the "ARK Tribute" option available at any Supply Crate or Tribute Terminal. You tin can then 'download' these Survivors onto an Official ScorchedEarth Server of that aforementioned game style. Currently only Survivors are immune to travel TO ScorchedEarth (they tin not accept any items on them), in club to proceed it balanced for the time being. However, FROM ScorchedEarth you lot can transfer Survivors, Items, and Dinos, which you lot can and then download (via the ARK Tribute) onto TheIsland or TheCenter. Then indeed you lot can bring all ScorchedEarth Items, Dinos, and Survivors (and thus Scorched Earth Engrams) onto TheIsland or TheCenter to extend your capabilities at that place. When transferring a Survivor between ARKs using this method, Tribes should be retained. However Alliances will not be retained, and volition need to exist re-setup on the other side.
  2. For Unofficial Servers, if they wish to permit dynamic Cross-ARK Travel, they will need to run two Servers on the aforementioned box from the same directory, and then you tin can launch with the following commandlines:
    ShooterGameServer.exe ScorchedEarth_P?SessionName=MySession1?AltSaveDirectoryName=Save1 -NoTransferFromFiltering -clusterid=mycluster123
    ShooterGameServer.exe TheIsland?SessionName=MySession2?AltSaveDirectoryName=Save2  -NoTransferFromFiltering  -clusterid=mycluster123

    (the clusterid must be the same between the servers!)
    (to avert saves from clashing each server should employ distinct values for: ?AltSaveDirectoryName=<SaveFolderName>)

    you also take options like:
    ?PreventDownloadSurvivors=Fake
    ?PreventDownloadItems=False
    ?PreventDownloadDinos=False
    ?PreventUploadSurvivors=False
    ?PreventUploadItems=False
    ?PreventUploadDinos=False

  3. Meanwhile in singleplayer, you can just apply the "ARK Tribute" option and then go back to the main bill of fare and host on the other map, and download your data accordingly. We will streamline this procedure shortly too.
  • How To Transfer Characters (Official Servers):

You may only Travel from the Island or Centre to Scorched Globe, and from Scorched Earth to the Island or Center. You lot may not travel from the Isle to the Heart, or vice versa directly. You must exist carrying no items in your inventory, including equipped armor.

  1. To initiate a character transfer, admission the inventory of either an obelisk or a supply drop beacon.
  2. Click on the button in the pinnacle correct corner of your screen, labelled "TRAVEL TO Another ARK!"
  3. A server listing will announced, select your intended destination server.
  4. Click the "Bring together due west/Survivor" button in the bottom left of the screen.
  5. You lot will now load a new session on the target destination server.
  6. Select your preferred spawn point and click on "Spawn Survivor."
  • How To Transfer Items and Creatures:

You may only take items and creatures from Scorched Globe to the Island or the Center, you cannot bring creatures or items to Scorched Earth.

  1. To transfer items and tamed creatures,  access the inventory of either an obelisk or a supply driblet beacon.
  2. Click on the push button centered at the top of the screen labelled "TRANSMIT ARK DATA"
  3. On the new user interface that appears, you can drag and drop items into the ark for server transfer.
  4. Below yous will detect the "UPLOAD CREATURES DATA" button, click this to upload animals.
  5. A new creature upload user interface volition appear, select the creature yous wish to upload.
  6. Printing upload creature.
  7. To download items and creatures its the aforementioned steps as to a higher place, except you demand to drag items out of the ark, and use the "DOWNLOAD CREATURES Data" button.
  • How to Host ScorchedEarth dedicated server
  1. Just like a regular ARK dedicated server, except the map name is "ScorchedEarth_P". You lot practise not need to own Scorched Earth to host the map via dedicated server, of course.
  • NVIDIA Ansel and new Cinematic Depth of Field UI
  1. To use NVIDIA Ansel (requires NVIDIA hardware) to take super-cool 360 degree (optionally stereoscopic) screenshots and Super-Resolution screenshots, run the game with the "Launch ARK with NVIDIA Ansel" option on Steam (or run with -allowansel), then specifically in a singleplayer game (without a UI open up) printing Alt-F2. With the Ansel overlay open, you can change the various capture settings, and snap abroad (you tin also elevate the mouse and utilise WSAD keys to move the camera)! Personally I recommend entering ARK spectator mode beforehand with the "enablespectator" console control, and there is a new "Depth of Field" menu you can access in Spectator way past pressing the [Delete] key, which allows you to command and save cinematic depth of field fx (very useful for cinematics creators likewise). Note if y'all're taking 360 degree panoramic screenshots, we recommend leveling the spectator photographic camera with the [Home] key earlier you open the Ansel UI, otherwise your panoramic screenshot might appear screwed. Have fun and allow your inner nature lensman run wild!
  • Scorched Earth Cosmetics
  1. If you ain Scorched World, you'll proceeds firsthand admission to the "Safari Lid" and "ARK Thorny Dragon Saddle" cosmetic skins. They're pretty bang-up! In that location are more than cosmetics to be gained equally rewards within the Scorched Globe map equally well.
  • Size of PC Update
  1. The PC update was so large because we repacked almost all Textures in the game (using mip sharpening to make them look better), and all meshes (removing unused secondary UV's to relieve memory), and all Shaders (to support a new SkyLight rendering technique). We had to exercise this at some indicate for visual and memory reasons, and determined that this big update was the correct time to go ahead and make this one-off modify.
  • Archaic+ on ScorchedEarth
  1. The Archaic+ TC is not currently officially supported on ScorchedEarth -- it will be soon, simply first we need to take Cedric go through and make sure that you can actually, you know, survive on the map using such simple tools! That will happen in September, and nosotros'll then host some respective servers for that configuration also.
  • Xbox TheCenter Update
  1. It'south being worked on, and will be released in September.
  • PC TheCenter Update, Archaopteryx, Tapejara
  1. These are beingness wrapped upwardly and should be released in about a calendar week. Stay tuned for them!
  • Scorched Earth Dino & Particular codes
    Hither are the diverse Dino & Item codes for the Scorched Earth content. Even if you don't own Scorched Earth, you're welcome to spawn/add these to your server or not-ScorchedEarth game to endeavor them out and add together more than variety. Have fun!
  1. Dinos

    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/camelsaurus_Character_BP.camelsaurus_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/Deathworm_Character_BP.Deathworm_Character_BP'
    Pattern'/Game/ScorchedEarth/Dinos/Jerboa/Jerboa_Character_BP.Jerboa_Character_BP'
    Pattern'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Oil_Character_BP.Jugbug_Oil_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Water_Character_BP.Jugbug_Water_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Manticore/Manticore_Character_BP.Manticore_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/Mantis_Character_BP.Mantis_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/Moth_Character_BP.Moth_Character_BP'
    Pattern'/Game/ScorchedEarth/Dinos/RockGolem/RockGolem_Character_BP.RockGolem_Character_BP'
    Pattern'/Game/ScorchedEarth/Dinos/SpineyLizard/SpineyLizard_Character_BP.SpineyLizard_Character_BP'
    Pattern'/Game/ScorchedEarth/Dinos/Vulture/Vulture_Character_BP.Vulture_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'
    Pattern'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'

  2. Items
    Design'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_ArrowFlame.PrimalItemAmmo_ArrowFlame'
    Pattern'/Game/ScorchedEarth/WeaponChainsaw/PrimalItem_ChainSaw.PrimalItem_ChainSaw'
    Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponBoomerang/PrimalItem_WeaponBoomerang.PrimalItem_WeaponBoomerang'
    Blueprint'/Game/ScorchedEarth/WeaponClusterGrenade/PrimalItem_WeaponClusterGrenade.PrimalItem_WeaponClusterGrenade'
    Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'
    Blueprint'/Game/ScorchedEarth/WeaponWhip/PrimalItem_WeaponWhip.PrimalItem_WeaponWhip'
    Design'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItemAmmo_Flamethrower.PrimalItemAmmo_Flamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponHomingMissile/PrimalItemAmmo_RocketHomingMissile.PrimalItemAmmo_RocketHomingMissile'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemArmor_CamelsaurusSaddle.PrimalItemArmor_CamelsaurusSaddle'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothBoots.PrimalItemArmor_DesertClothBoots'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGloves.PrimalItemArmor_DesertClothGloves'
    Design'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGogglesHelmet.PrimalItemArmor_DesertClothGogglesHelmet'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothPants.PrimalItemArmor_DesertClothPants'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothShirt.PrimalItemArmor_DesertClothShirt'
    Pattern'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemArmor_MantisSaddle.PrimalItemArmor_MantisSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemArmor_MothSaddle.PrimalItemArmor_MothSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/PrimalItemArmor_RockGolemSaddle.PrimalItemArmor_RockGolemSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardPromoSaddle.PrimalItemArmor_SpineyLizardPromoSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardSaddle.PrimalItemArmor_SpineyLizardSaddle'
    Pattern'/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus.PrimalItemConsumable_Egg_Camelsaurus'
    Pattern'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus_Fertilized.PrimalItemConsumable_Egg_Camelsaurus_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Egg_JugBug.PrimalItemConsumable_Egg_JugBug'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis.PrimalItemConsumable_Egg_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis_Fertilized.PrimalItemConsumable_Egg_Mantis_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth.PrimalItemConsumable_Egg_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth_Fertilized.PrimalItemConsumable_Egg_Moth_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard.PrimalItemConsumable_Egg_SpineyLizard'
    Pattern'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard_Fertilized.PrimalItemConsumable_Egg_SpineyLizard_Fertilized'
    Design'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture.PrimalItemConsumable_Egg_Vulture'
    Design'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture_Fertilized.PrimalItemConsumable_Egg_Vulture_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Kibble_Camelsaurus.PrimalItemConsumable_Kibble_Camelsaurus'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Kibble_JugBug.PrimalItemConsumable_Kibble_JugBug'
    Design'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Kibble_Mantis.PrimalItemConsumable_Kibble_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Kibble_Moth.PrimalItemConsumable_Kibble_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Kibble_SpineyLizard.PrimalItemConsumable_Kibble_SpineyLizard'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_Vulture.PrimalItemConsumable_Kibble_Vulture'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_VultureEgg.PrimalItemConsumable_Kibble_VultureEgg'
    Pattern'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_RawMeat_Preserving.PrimalItemConsumable_RawMeat_Preserving'
    Pattern'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY.PrimalItemConsumable_Seed_PlantSpeciesY'
    Pattern'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack.PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Clay.PrimalItemResource_Clay'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/PrimalItemResource_KeratinSpike.PrimalItemResource_KeratinSpike'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resource/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resource/PrimalItemResource_Sand.PrimalItemResource_Sand'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sulfur.PrimalItemResource_Sulfur'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeiling.PrimalItemStructure_AdobeCeiling'
    Pattern'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingDoorGiant.PrimalItemStructure_AdobeCeilingDoorGiant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithDoorWay_Giant.PrimalItemStructure_AdobeCeilingWithDoorWay_Giant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'
    Pattern'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeDoor.PrimalItemStructure_AdobeDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFenceFoundation.PrimalItemStructure_AdobeFenceFoundation'
    Design'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFloor.PrimalItemStructure_AdobeFloor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFrameGate.PrimalItemStructure_AdobeFrameGate'
    Design'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor_Large.PrimalItemStructure_AdobeGateDoor_Large'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateframe_Large.PrimalItemStructure_AdobeGateframe_Large'
    Design'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobePillar.PrimalItemStructure_AdobePillar'
    Pattern'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRailing.PrimalItemStructure_AdobeRailing'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRamp.PrimalItemStructure_AdobeRamp'
    Design'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRoof.PrimalItemStructure_AdobeRoof'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeStaircase.PrimalItemStructure_AdobeStaircase'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeTrapdoor.PrimalItemStructure_AdobeTrapdoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall.PrimalItemStructure_AdobeWall'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Left.PrimalItemStructure_AdobeWall_Sloped_Left'
    Pattern'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Right.PrimalItemStructure_AdobeWall_Sloped_Right'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithDoor.PrimalItemStructure_AdobeWallWithDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithWindow.PrimalItemStructure_AdobeWallWithWindow'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWindow.PrimalItemStructure_AdobeWindow'
    Blueprint'/Game/ScorchedEarth/Structures/ManticoreFlag/PrimalItemStructure_Flag_Manticore.PrimalItemStructure_Flag_Manticore'
    Blueprint'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Mirror/PrimalItemStructure_Mirror.PrimalItemStructure_Mirror'
    Pattern'/Game/ScorchedEarth/Structures/OilPump/PrimalItemStructure_oilPump.PrimalItemStructure_oilPump'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemStructure_PlantSpeciesYTrap.PrimalItemStructure_PlantSpeciesYTrap'
    Blueprint'/Game/ScorchedEarth/Structures/Tent/PrimalItemStructure_Tent.PrimalItemStructure_Tent'
    Pattern'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Vessel/PrimalItemStructure_Vessel.PrimalItemStructure_Vessel'
    Blueprint'/Game/ScorchedEarth/Structures/WaterWell/PrimalItemStructure_WaterWell.PrimalItemStructure_WaterWell'
    Design'/Game/ScorchedEarth/Structures/WindTurbine/PrimalItemStructure_WindTurbine.PrimalItemStructure_WindTurbine'
    Blueprint'/Game/ScorchedEarth/Structures/TrophyHeads/Manticore_Trophy/PrimalItemTrophy_Manticore.PrimalItemTrophy_Manticore'
    Pattern'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Peel/PrimalItemSkin_ManticoreHelmet.PrimalItemSkin_ManticoreHelmet'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_ManticoreShield.PrimalItemSkin_ManticoreShield'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Pare/PrimalItemSkin_WyvernGloves.PrimalItemSkin_WyvernGloves'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSpear.PrimalItemSkin_ScorchedSpear'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSword.PrimalItemSkin_ScorchedSword'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_TorchScorched.PrimalItemSkin_TorchScorched'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/BaseBPs/PrimalItemConsumable_WyvernMilk.PrimalItemConsumable_WyvernMilk'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire.PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning.PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison.PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison'
    Pattern'/Game/PrimalEarth/CoreBlueprints/Resource/PrimalItemResource_ApexDrop_FireWyvern.PrimalItemResource_ApexDrop_FireWyvern'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_LightningWyvern.PrimalItemResource_ApexDrop_LightningWyvern'
    Pattern'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_PoisonWyvern.PrimalItemResource_ApexDrop_PoisonWyvern'
  • Modding Scorched World
  1. The Scorched World content will exist made available for Modding (as role of the main ARK Dev Kit) in a couple weeks. Gotta package it all up for a massive devkit update. In the meantime, as far as we know, existing Mods should piece of work fine on Scorched World itself.
  • More Scorched World Official Servers
  1. Nosotros will be adding more than ScorchedEarth Official Servers before long, including more Asia Scorched Earth Servers, OC Scorched Earth Servers, and more Xbox Servers.
  • Why does the Jerboa non warn of weather events on TheIsland/TheCenter, and what about Wind Turbines on TheIsland/TheCenter?
  1. I'll be getting those fixed up to piece of work on all maps early next calendar week. And yeah, the Jerboa's audio & animation is dissimilar depending on which atmospheric condition event it is predicting.
  • Can the Mantis wield any melee weapon?
  1. All except for the Stun Prod & Chainsaw!
  • What about Primitive Scorched World servers, Engrams list?
  1. Properly configured Primitive Scorched Earth servers will be going up now, and to host your own, hither's the INI and the Engrams list: http://steamcommunity.com/app/346110/discussions/10/535150948605081777/
  • Why is my generator taking damage on Scorched World, and why are my h2o containers leaking?
  1. Due to the intense heat, generators take harm when powered on Scorched Globe, and nearly water-containers have the h2o evaporate over fourth dimension. Use clean-free energy Wind Turbines (at a loftier-air current location), Molleratops and Water Wells for longer-term water needs!
  • Why is my screen all white-streaked and my view input aquiver?
  1. Y'all have probable spent too much time in the rut, and have become seriously heatstroked! Cool yourself downwardly to de-heatstroke, and you tin also now brand Ice Water by putting a filled waterjar or canteen into a Refrigerator for 60 seconds, which volition cool you down fifty-fifty faster when you drink it (and iced water provides general hyperthermic insulation so information technology'due south good to take on you lot in hot climates!)
  • TBD
  • TBD
  • TBD
  • TBD

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Source: https://survivetheark.com/index.php?/forums/topic/85463-scorched-earth-technicaldetail-faq-ongoing/

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